Master the art of war in this real-time strategy game. Scout your enemies, spot and exploit their weakness to win the game.

Play against bots or other people online.

Controls:
Camera panning: Hold down a mouse button and drag to move the camera.
Camera Zoom: Use the mouse wheel or plus and minus keys on the keyboard to zoom.
All other controls are explained in the interactive tutorial.

StatusIn development
PlatformsHTML5
Rating
Rated 4.2 out of 5 stars
(5 total ratings)
Authorgamelab-zone
GenreStrategy
Made withElm
TagsMultiplayer, Real time strategy, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen
AccessibilityHigh-contrast, Interactive tutorial
MultiplayerServer-based networked multiplayer
LinksHomepage, Community

Download

Download
2020-11-22-drts-frontend-web.zip 128 kB

Development log

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Comments

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It would be nice to have more than one enemy at once.

(+1)

The game contains very good idea. One of many variation, but with something fresh to it. Unfortunately I have spot low fps after some gametime. I haven't played multiplayer yet, but no guest-mode there is making me sad :( . I would like to try it and see how it works before I sign in to it.

(1 edit) (+1)

Thank you for sharing your experience.

Which browser did you use when seeing low FPS? I will take a closer look at FPS (and CPU utilization). The game is in development, so FPS are going to improve.

Thank you also for the suggestion of a multiplayer guest-mode. Maybe this feature can be added, I am not sure how it could work exactly.

(+1)

I am using Firefox as usual.

Multiplayer guest-mode: standard situation is that you connect with a player nickname "guestXXX", where XXX is you temporary ID. All stats are saved only as a session, so when you restart the game/browser, the progress of stats is lost forever. You can copy functionality from castle wars (http://www.kongregate.com/games/m0rkeulv/castle-wars-2). I am not sure what is in your multiplayer, but maybe it will help with my idea of guest? :)

(1 edit) (+1)

The multiplayer mode for registered users supports exchanging text messages in the lobby and in game. Below is a screenshot of how this looks like in the lobby:


One question about the guest-mode you have in mind: Does it support exchanging text messages between players?

I had a look at the link to Kongregate. I do not have the software installed here they ask for on the Kongregate page, so I was not able to see any multiplayer functionality.

(+1)

Yes! The lobby now is open for guests. Perfect!

Kongregate game is using flash, so probably it is the reason.

I have registered there and I would like to set my nickname, but I can't (is there any possibility?). Also link to the player is somehow broken (http://document.drtsgame.com/player/61).

I have looked into leaderboard. I can see there very old games (2 years old?) marked as "recent ones". So my question is: is there anyone playing the game? Or maybe I can find you, distilledgames, there one day? :)

Thank you kartezjusz2009, for taking the time to test again.

Yes it is possible to set your nickname: By clicking on the pen icon left of the textbox where you can enter chat messages. When you click on the pen icon, a new input box appears in which you can enter your nickname.


Now that you mention it, I think this needs to be more obvious. I added a backlog item to add a tooltip to this button to clarify its function.

Thank you for drawing attention to the broken player profile links. I added fixing this to the plan for the next iteration.

I am currently working on migrating the lobby, online games, leaderboard and player profiles to a new platform. Because of this infrastructure change, I have to finish some other tasks before I get to fix these issues, but I guess the new update with those fixes will be available in December. I will make sure to post a new devlog entry here on itch.io then.

So my question is: is there anyone playing the game? Or maybe I can find you, distilledgames, there one day? :)

Sure, I would be happy to meet for a match. When do you have time? If I see correctly, you posted between 12 and 15 UTC in your last posts. I am usually at work this time of the day from MO-FR but I could come online this time on a weekend.